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Spectra

Spectra

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Devlog

  • Riley Park Devlog/Postmortem
    June 28, 2020 by Rezi
    Particles. For this game jam, I wanted to learn more about making particle effects. Normally, I'm a writer and narrative designer, but making particles is fun because it is immediately usable and grat... Continue reading
  • Chris Fleming Devlog
    June 28, 2020 by Slvr_ChariotVII
    Learning a new engine while also taking up the level design slot is probably one of the craziest things I’ve ever done. And that’s kind of funny to type considering I run parkour on the weekends... Continue reading
  • Anooj Vadodkar Devlog
    June 28, 2020 by Anooj Vadodkar
    Anooj Vadodkar, Devlog for Spectra What I worked on: Music, (Hypothetical) minigame design, writing for the Visiting Relative Character named Isaac. What I hoped to get out of this jam: When signing... Continue reading
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